Polish

Make it shiny So you’ve been given feedback. Some of it was useful, some less so. there’s opinion in there, there are ideas in there, there are bug reports in there. Remember, polishing is the act of removal of imperfections and the smoothing of cracks to create a smooth end result. The trick is determining…

Review

Showing people your creation It’s very easy to become terrified of other people’s reactions to your game. After-all, you’ve slaved for a long time on it, you know it inside out. What if they don’t like it? What if they don’t get it? What if they hate my artwork? What if they think it’s boring?…

Programming

About Construction Programming your game is the construction equivalent of actually building a house based from a plan. Builders don’t build houses without architects plans. They don’t just throw a house together by laying bricks and placing window frames in where they should roughly go based on gut instinct and experience. They have detailed instructions…

A solid design

You ready for this? Writing a solid design is a daunting task. You need to effectively create your entire game in your head and then describe it. It seems like busy work, if you have the design in your head, why go through the additional step of writing it down in detail when you could…

It all starts with an idea.

There’s always a reason. All developers I know are alike in several aspects. The primary aspect being that they are all creatures of logic and design. They are able to imaging and implement the most elegant solutions to complex problems. They really are a talented bunch of individuals. Many of the developers I know also…